Be by Ric Colegrove6/30/2023 ![]() ![]() The latter is learned when master and student expose a fake wizard passing through town. Ably handling the pressure of constant one-on-one training, he falls asleep “dreaming of great adventures in which he played the lead role.” DaTerrin’s lessons often resemble Socratic questioning: why we pray (not just to ask for favor but to express gratitude), the importance of playing, and the weaknesses that belie deception. Rol is 14 when the story opens and, after some initial confusion regarding his role, doesn’t mind life as his uncle’s acolyte. With the murky explanation that he needed more special training than could be provided in their small village, 11-year-old Rol’s family traveled a great distance to leave him with his uncle A. Spiritual and moral lessons feature prominently in Colegrove’s debut fantasy, a playful coming-of-age adventure. ![]()
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